GuilhermeGSousa / godot-motion-matching

A Motion Matching plugin for Godot 4
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Implement library selectors #13

Closed GuilhermeGSousa closed 3 weeks ago

GuilhermeGSousa commented 2 months ago

As of now, motion matching queries are always done on the first Motion Matching Animation Library of an AnimationPlayer. Being able to define logic to choose which anim library to run a query on, would simultaneously:

GuilhermeGSousa commented 3 weeks ago

Can now be done by using motion matching animation nodes and state machines