When crafting an item with multiple sub components, sometime you'll get multiple polishing opportunities and crafting failures. These cost ethereal dust or chaos ember which can be non negligible.
Since these are totally optional costs, it should not be included with the other the raw materials.
It would probably be somewhere near with a clear indication that it comes from experimentation.
Another idea could be to be able to configure how many polishing/failure recovery to include, and then it would make sense to add the costs to the total raw materials.
When crafting an item with multiple sub components, sometime you'll get multiple polishing opportunities and crafting failures. These cost ethereal dust or chaos ember which can be non negligible.
Since these are totally optional costs, it should not be included with the other the raw materials.
It would probably be somewhere near with a clear indication that it comes from experimentation. Another idea could be to be able to configure how many polishing/failure recovery to include, and then it would make sense to add the costs to the total raw materials.