Closed mrdude2478 closed 5 years ago
Here's a mod to stop that happening:
u32 i = 0; u32 j = 0; /* For each payload generate its logo, its name and its path */ while(j <= 7 && payloads[i * 256]) //don't show more than 8 icons { char* payload_path = (char*)malloc(256); payload_full_path(&payloads[i * 256], payload_path); //payload_full_path_2(&payloads[i * 256], payload_path); char payload_logo[256]; payload_logo_path(&payloads[i * 256], payload_logo); u32 row = i / COLUMNS; u32 col = i % COLUMNS; u32 x = g_gfx_ctxt.width / COLUMNS * col + MARGIN_LEFT; u32 y = g_gfx_ctxt.height / ROWS * row + MARGIN_TOP + (row == 0 ? 30 : -60); const char* payload_wo_bin = str_replace(&payloads[i * 256], ".bin", ""); gui_menu_append_entry(menu, gui_create_menu_entry(payload_wo_bin, sd_file_read(payload_logo), x, y, 200, 200, (int (*)(void *))launch_payload, (void*)payload_path)); i++; j++; }
Actually 8 payloads are the maximum allowed, probably in a new release I will implement more than one page
Here's a mod to stop that happening: