Open ahungry opened 8 years ago
@ahungry Sure thing!
evil-org
provides some basic key bindings for org-mode in general, and it utilizes evil-leader
for some of these bindings.
org-evil
(currently) offers some key bindings, including context-sensitive ones (when in a table certain bindings are in effect, when in a header there are other bindings, etc.). I have not used evil-leader
as I feel messing around with users' leader keys would be somewhat... Improper.
I hope to provide more functionality beyond key bindings in the future, including motions and commands, to make working with certain org regions/objects somewhat easier.
One of my aims is to provide support for the various different Org interfaces - that is to say, standard Org-mode, agenda views, tables, etc.
Do you think it would be worth outlining the differences in the README? I hesitate to provide a comparison between this package and others as I do not aim to compete, merely provide other approaches and functionality, but if confusion should arise then it may be worth providing a brief summary.
I'm happy to answer any more questions you might have, and feedback and suggestions are more than welcome!
Thanks for taking the time to ask :smile:
Thanks!
I'll let you know if I have any additional questions, and give this mode a shot (I did notice evil-org-mode messing with my leader bindings before, which is definitely not great).
@GuiltyDolphin I found your response here helpful and I think it's worth including in the readme. "How is this different from evil-org-mode" is probably exactly what many people are looking for, especially since evil-org-mode links to this project.
It doesn't come off as competitive unless it's phrased as such, imo.
It's worth noting that evil-org-mode doesn't touch leader key mappings by default anymore, according to their changelog.
@vaz Thank you for the suggestion! I will definitely look into including a comparison in the readme.
Interesting point that they no longer use leader keys, will have to revise my comparison.
Looks like there's been some interesting changes to evil-org lately, thanks for bringing this to my attention!
This package (evil-org-mode) has been around for a bit longer than org-evil mode.
https://github.com/edwtjo/evil-org-mode
Could you highlight some of the differences between that mode and this mode?