Gultask / Research-Wotlk

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Gathering Nodes #1

Open Gultask opened 1 year ago

Gultask commented 1 year ago

Nodes can share spawns with other IDs.

Tin shares with Silver, Saronite shares with Rich Saronite, All Outland nodes share with Khorium, Ragveil shares with Flame Cap. They each have a different chance to spawn. Around 30% for Rich Adamantite and 4% for Khorium, for example. I can prove at least 3 different IDs can be available for each spawn.

Proof

Easiest proof is checking Gathermate or Wowhead and noting how the spawns share IDs. Other than that it's sniffing each pool.

Node Spawns are separated into individual pools, not master pools.

Each spawn point shares a pool with around 2-8 spawns. With a limit of 1 spawn at a time, therefore creating individual pools. The average seems to be 4. Instances also use individual pools.

We can use the individual pool feature to discern a realistic respawn timer for nodes, by predicting where each node will spawn.

Proof

Many hours in Retail. This section in Terokkar Forest is certainly correct like this: image Go there and you'll see at least 1 in each of the outlined pools.

Implementation

Perfect Implementation

A perfect implementation would be checking every single node in Retail one at a time, waiting for the ~5 min respawn timer every time you pick one up, and checking where it spawned again. After doing this for every single spawn point for every single pool you'll have the perfect implementation.

Another easier method, granted that there aren't any others farming nearby, would be a staggered or checkered one where you skip possible pools so that you can keep in check those that are already spawned vs just recently spawned. This way you'll double/triple productivity.

Approximate Implementation

Another one that I'll outline is the one I used implemented in under 1 month for AzerothCore, which is extrapolating pools from one sample from Classic:

  1. Download Gathermate2 and its Data companion.
  2. Import, take a screenshot of the zones you want to build upon.
  3. Clear the database, go to each possible spawn point, tapping the nodes (DON'T LOOT THEM).
  4. Once done, take another screenshot.
  5. Then you can extrapolate from it smaller pools, remembering that the average is 4 spawn points per node.

The benefit of this method is that it grants a fairly close match while only taking about 1 hour of research work per zone.

Example: Full zone gathered from Gathermate with imported data image First pass gathering all nodes image Extrapolated Copper Pools image Extrapolated Tin/Silver Pools image

Gultask commented 5 months ago

Tin/Silver Iron/Silver/Gold Mithril/Gold/Truesilver Ooze Mithril/Ooze Gold/Ooze Truesilver/Ooze Silver* (In Thousand Needles only) Small Thorium/Truesilver Ooze Thorium/Ooze Truesilver Rich Thorium/Truesilver Ooze Rich Thorium/Ooze Truesilver Dark Iron can spawn in any node in any zone that allows for it

Eastern Kingdom

Eversong Woods

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Ghostlands

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Eastern Plaguelands

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Western Plaguelands

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Tirisfal Glades

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Silverpine Forest

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Hillsbrad Foothills

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Alterac Mountains

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The Hinterlands

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Arathi Highlands

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The Wetlands

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Loch Modan

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Dun Morogh

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Searing Gorge

image

Badlands

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Burning Steppes

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Elwynn Forest

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Redrige Mountains

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Westfall

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Duskwood

image

Swamp of Sorrows

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Blasted Lands

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Stranglethorn Vale

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Kalimdor

Azuremyst Isle

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Bloodmyst Isle

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Darkshore

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Felwood

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Winterspring

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Azshara

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Ashenvale

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Stonetalon Mountains

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The Barrens

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Durotar

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Mulgore

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Desolace

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Feralas

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Dustwallow Marsh

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Thousand Needles

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Tanaris

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Un'Goro Crater

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Silithus

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Gultask commented 5 months ago

Eastern Kingdoms

Eversong Woods

image

Ghostlands

missing a lot in Gathermate

Eastern Plaguelands

image

Western Plaguelands

image

Tirisfal Glades

image

Silverpine Forest

image

Hillsbrad Foothills

image

Alterac Mountains

image

The Hinterlands

image

Arathi Highlands

image

Wetlands

image

Loch Modan

image

Dun Morogh

image

Badlands

image

Searing Gorge

image

Burning Steppes

image

Elwynn Forest

image

Redridge Mountains

image

Westfall

image

Duskwood

image

Swamp of Sorrows

image

Blasted Lands

image

Stranglethorn Vale

image

Kalimdor

Azuremyst & Bloodmyst

Same with Ghostlands, a lot are missing

Teldrassil

image

Darkshore

image

Felwood

image

Winterspring

image

Azshara

image

Ashenvale

image

Stonetalon Mountains

image

The Barrens

image

Durotar

image

Mulgore

image

Desolace

image

Feralas

image

Dustwallow Marsh

image

Thousand Needles

image

Tanaris

image

Un'Goro Crater

image

Silithus

image