Gupyzer0 / Spacelines-Kerbalism

Working on a Kerbalism config for BDB and other related mods for KSP
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Science structure and balance are weird #16

Open alex-dev opened 1 month ago

alex-dev commented 1 month ago

Problems

Balance Issues

I won't be able to work on this during the next week, but after that, I'd have some time.

Gupyzer0 commented 1 month ago

Go ahead. In the case of mmimpacts and pegasus id like to include mmimpacts in pegasus, as pegasus is for larger surfaces.

As for the structure, well, yes, it was a bit of a pain to implement everything in kerbalism like structure. I might be able to do a ro-kerbalism structure, as it was the original layout a lot of commits ago hehehe 😅

Btw I might try to rename BDB experiments to SSS_xxxx like skyhawk did and create newer bd_camera derived experiments based on higher resolution cameras like I did with the film based cameras.

alex-dev commented 1 month ago

I would go with owning the experiment we want from BDB and converting everything to our own experiments. That way BDB becomes only a supported mod. Not a core. And we would also try to avoid adding experiments as much as possible. Unless we want the mods experiment, we would patch parts to use one of our own. This would solve most compatibility problems... And is pretty much inline with Kerbalism philosophy (AKA we do it better so we own it).