Guribo / UdonVehicleSync

Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
https://guribo.github.io/TLP
MIT License
3 stars 0 forks source link

RelativeTo transform does not take non-zero worldspace positions into account for remote users? #2

Open techanon opened 5 months ago

techanon commented 5 months ago

When I specify the relative transform, it's fine on the owner, but on the remote user, it doesn't appear to restore the position point back to the world space from the local space of the object. I had to move the element to worldspace 0,0,0 in order for the sync to line up on remote users.

Guribo commented 5 months ago

That feature is not completely implemented, there is a lot missing so I suggest not using origins that are either rotated, scaled or offset from the world origin yet. Thanks for creating a ticket though.