Open Guribo opened 5 months ago
Have the same muting functionality for AudioSources in a world as exists for player voices. AudioSources tight to a "private" channel can only be heard by players in that channel.
Suggested by sleahymusic (https://github.com/Guribo/UdonVoiceUtils/issues/22#issuecomment-2105794212)
Have the same muting functionality for AudioSources in a world as exists for player voices. AudioSources tight to a "private" channel can only be heard by players in that channel.
Suggested by sleahymusic (https://github.com/Guribo/UdonVoiceUtils/issues/22#issuecomment-2105794212)