Open nix-bohon opened 1 month ago
The issue with the alarms is, they're multi-capable, meaning Alarms 1, 2, 3 and 4 can all fire at the same time (all at once) and the countdown timer can also fire off too. I'm looking at revamping the Alarms and possibly offering 8, but that would reduce the playback of each alarm and may not be as impactful as the 4 are.
I would like to be able to set more than four alarms. I suspect that six would be sufficient for my needs, but perhaps it could be set up as a compile time settings variable to make it easy for folks to get the number of alarms that works best for them?