GustavoContreiras / TheForgottenTibia

A free and open-source MMORPG written in C++ and Lua
GNU General Public License v3.0
18 stars 17 forks source link

Parse attack speed from server to client / Attack speed wrong on skill window #3

Closed GustavoContreiras closed 5 years ago

GustavoContreiras commented 5 years ago

The 'attack speed' value on skill window is not using the real attack speed of the character. It calculates the attack speed based on the dexterity and shows the value. So, when the player is dual wielding (using two weapons), the attack speed don't change to 200% (and it has to).

Another solution would be parse the isDualWielding boolean value.

GustavoContreiras commented 5 years ago

Fixed on commit https://github.com/GustavoContreiras/TheForgottenTibia/commit/d4c109c0adc478fdac47215b060e4833e3e1de9b