GuvaCode / ray4laz

A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
https://www.raylib.com/
zlib License
98 stars 18 forks source link

fix physac is missing configuration and RAY_STATIC checks for static compilation #21

Closed Shoozza closed 1 year ago