Guy-L / parakit

Scripting framework to extract and analyze Touhou game data for score players and anyone looking for insight!
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Consider changing draw order in AnalysisPlotAll and removing unnecessary zorder uses #42

Open Guy-L opened 6 months ago

Guy-L commented 6 months ago

The Touhou render order is: (TD spirit items/WBaWC otters/UM fang) -> player projectiles -> items -> enemies -> player -> (UFO/WBaWC tokens) -> lasers (curves -> lines -> telegraphs) -> bullets

Consider changes required to make AnalysisPlotAll strictly respect this render order. Also consider if not respecting the order gives more valuable information (i.e. seeing items on top of enemies)