GuyInGrey / AptitudeEngine

A 2D based, new technology using, game engine in C#.
https://guyingrey.github.io/
MIT License
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Compiling Shaders with Colour and Transparency in Mind #7

Open dresswithpockets opened 7 years ago

dresswithpockets commented 7 years ago

The shader program that will be apart of the VBO pipeline needs to have a few things in mind during creation:

There are no current plans to introduce a shader pipeline for custom shaders yet but it will happen eventually.