GuyInGrey / AptitudeEngine

A 2D based, new technology using, game engine in C#.
https://guyingrey.github.io/
MIT License
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Colour Blend in SpriteRenderer #8

Open dresswithpockets opened 7 years ago

dresswithpockets commented 7 years ago

a property Colour should multiply/blend into the the mesh that's being rendered. SpriteRenderer should submit pixel, vertex and colour data to the shader program.

This feature is dependent upon #7 and cannot be completed until that issue is fulfilled.