Closed DrMemoryFish closed 1 year ago
SMPL is a scientific body model (not artistic), hence your options are limited, but exist.
Textures
Physics
I invite other people to add useful pointers to this thread:)
SMPL is a scientific body model (not artistic), hence your options are limited, but exist.
Textures
- There are some in the official Blender/Maya addons.
- There is this repo
- Maybe this tutorial by the SMPL team will provide some more pointers.
Physics
- There are extensions of SMPL that model soft-tissue dynamics, I know this one, but maybe there are more.
I invite other people to add useful pointers to this thread:)
I'm not really skilled in modelling or coding, but how would one swap the model generated in the .obj file to a new model, can we do this before or after the .obj file sequence has been developed?
You can add texture and dynamics on top of the obj. There are many nice tutorials on youtube you can watch that explain how to do so.
SMPL is a scientific body model (not artistic), hence your options are limited, but exist. Textures
- There are some in the official Blender/Maya addons.
- There is this repo
- Maybe this tutorial by the SMPL team will provide some more pointers.
Physics
- There are extensions of SMPL that model soft-tissue dynamics, I know this one, but maybe there are more.
I invite other people to add useful pointers to this thread:)
I'm not really skilled in modelling or coding, but how would one swap the model generated in the .obj file to a new model, can we do this before or after the .obj file sequence has been developed?
I've looked at this it looks really interesting, is it public?
Not sure. You can try and contact the authors.
Is there a way to add physics to the model's flesh? or change/edit the character model?