Gvin / CodeMagic

A small ASCII Roguelike RPG with magic based on physics + programming.
GNU General Public License v3.0
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Enhance enemies spawning #107

Open Gvin opened 4 years ago

Gvin commented 4 years ago

Currently enemies are spawned randomly spreaded over the map. It often results in spawning a huge group of enemies in one room. Enemies should spawn in small groups with significant distance between groups. This should result in better spreading over rooms.

Gvin commented 4 years ago

Refactored enemy spawning for dungeons. Awaiting labyrinth spawning refactoring.