Gvin / CodeMagic

A small ASCII Roguelike RPG with magic based on physics + programming.
GNU General Public License v3.0
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Implement Spells Library #84

Closed Gvin closed 5 years ago

Gvin commented 5 years ago

Implement in-game spells library. The player should be able to add his spell from a spellbook to the library. The library is stored between games so it can be used to store some useful spells. The player should be able to view and change spell library from the main menu (not in-game menu). The player should be able to "load" spell code from the spell library (on spellbook view). This action should open spell library dialog. In this dialog the player should be able to locate (filtering by name) and preview spell (both code and mana cost). Upon selecting some spell the player should be able to confirm his selection. This spell will replace currently selected spell in spell book.

Spell library can store spells in XML format.

Gvin commented 5 years ago

Implemented