This eliminates the last uses of the weird custom intrusive linked list pnUtList (aka LISTDECL/LIST/LINK).
Most of this is straightforward. The only interesting change is in NetGameLib, where I'm replacing each s_conns list with a single s_conn variable, because the lists could never contain more than one element.
This eliminates the last uses of the weird custom intrusive linked list pnUtList (aka
LISTDECL
/LIST
/LINK
).Most of this is straightforward. The only interesting change is in NetGameLib, where I'm replacing each
s_conns
list with a singles_conn
variable, because the lists could never contain more than one element.