Closed Hoikas closed 1 year ago
Some screenshots for clarification:
Actual behavior with Windows set to 200%:
Acceptable expected behavior (matching MOULa; taken with Windows set to 100%):
Preferred expected behavior (mockup) – Windows scaling applied to cursor:
There is a slight change in scale between the actual and expected behavior that I hadn’t noticed before. In the actual view, the controls at the bottom (Relto book, KI, wrench, X) are actually cut off a little.
hhhenry’s solution
Run UruExplorer compatibility mode > change DPI settings > Override high DPI scaling behavior scaling performed by: Application
is a viable workaround.
Additional reports indicate that HiDPI cause the client to render in offscreen areas and may reintroduce the dreaded mouselook bug.
Sources:
Was this solved by #1269?
It should be 👍
Conversation with @cwalther on IRC 2020-02-29 indicates problems with playing the game when Windows scaling is enabled. He reports the image is improperly scaled using nearest neighbor interpolation when playing in full screen. There is a previous report of chicanery as well.