The relatively new game_gui.py script uses the clip_start and clip_end settings of the camera for hither and yon respectively in the post effects mod. These and other camera data used currently don't carry over into Korman from Blender Render, so one needs to switch between the two to set these properly to match Cyan's usual settings.
The relatively new
game_gui.py
script uses theclip_start
andclip_end
settings of the camera for hither and yon respectively in the post effects mod. These and other camera data used currently don't carry over into Korman from Blender Render, so one needs to switch between the two to set these properly to match Cyan's usual settings.