By default, libHSPlasma uses squish's fastest but crappiest DXT block compressor. It generally yields decent results, but higher quality compressors give much better results when dealing with very small textures that will be mapped onto large objects (eg clothing). Look at the area where the rainbow emits from the protractor for comparison.
By default, libHSPlasma uses squish's fastest but crappiest DXT block compressor. It generally yields decent results, but higher quality compressors give much better results when dealing with very small textures that will be mapped onto large objects (eg clothing). Look at the area where the rainbow emits from the protractor for comparison.
Original, crappy compressor (
kBlockQualityNormal
):HQ compressor (
kBlockQualityUltra
)