Open 1OGAG opened 2 years ago
Are you using MOPUE4? If so, the MOPUE4 plugin doesn't have fingers or head bones AFAIK.
EDIT: Looking at MopSender.cs it appears that issue originates from VMCtoMOP. I assume it receives all the bone transforms but only transmits:
The MOPUE4 plugin also only accepts those bone transforms.
@Apixirli - Thanks for the reply and, yes, I am using MOPUE4. VMCtoMOP is getting the finger data and processing it (see image in original post) but , as you mentioned, just not sending it.
@HAL9HARUKU would you consider expanding this and MOPUE4 to accept finger data? If not, I am clueless at how this data is processed and connected to a skeleton but I am willing to try adding the feature to VMCtoMOP and MOPUE4. Maybe you guys have some resources you might recommend to get me up to speed?
@HAL9HARUKU any thoughts?
MOPUE5 还是不支持 希望能更新
I'm using your plugin with Unreal Engine + Metahumans. Finger data gets to VMCtoMOP but doesn't get to unreal engine. Is there a way to receive finger data in unreal? Thanks and awesome work on this!![finger_data](https://user-images.githubusercontent.com/9555532/133718052-2df95ceb-1efb-4c7e-82cd-664d7a01943a.png)