I'm currently following the Installing steps for DReyeVR and get an error message when trying to "revert the UE4 repository to a supported version ... to optimize the DX11 rendering performance.
Up until now I finished all of the prior steps including the Windows build instructions for Carla. Everything worked out regarding that. I skipped the python dependencies part and installed UnrealEngine 4.26 with the stated commands:
git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git
then I ran setup.bat and GenerateProjectFiles.bat
then I compiled the modified engine in Visual Studio 2019 according to the steps
A friend suggested running git fetch once, but that did not help... should I have run the
git checkout d40ec35474e8793b4eea60dba6c4f051186e458e
or git reset --hard d40ec35474e8793b4eea60dba6c4f051186e458e
command before the compiling?
Many thanks in advance!
P.S: Which version is the supported one by the way? Maybe the hash has changed?
I'm currently following the Installing steps for DReyeVR and get an error message when trying to "revert the UE4 repository to a supported version ... to optimize the DX11 rendering performance.
Up until now I finished all of the prior steps including the Windows build instructions for Carla. Everything worked out regarding that. I skipped the python dependencies part and installed UnrealEngine 4.26 with the stated commands:
git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git then I ran setup.bat and GenerateProjectFiles.bat then I compiled the modified engine in Visual Studio 2019 according to the steps
A friend suggested running git fetch once, but that did not help... should I have run the git checkout d40ec35474e8793b4eea60dba6c4f051186e458e or git reset --hard d40ec35474e8793b4eea60dba6c4f051186e458e command before the compiling?
Many thanks in advance! P.S: Which version is the supported one by the way? Maybe the hash has changed?