HDIAndrew / EFS

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Starship jump animations not functioning #135

Open YeOldeEBM opened 1 year ago

YeOldeEBM commented 1 year ago

Description:

Starships are supposed to have a jumping animation when moving between planets, but this has been broken since the game was first released on GOG in 2020. The delays and sound for the animation on either side of the jump are still there, but not the animation itself.

Expected behavior:

Ships show their jumping animation.

Actual behavior:

Ships do not show their jumping animation. The animation for city bombardment was suddenly restored (pretty sure that was a thing in the old days) with 1.51b, so I don't know if there is a related reason why the jumping animation is broken.

Game version:

All versions since the game was originally released on GOG (pre-1.5).

Steps to reproduce:

  1. Start the game
  2. Tell a starship to jump to another planet
  3. Note that the purple jumping animation is missing, but the sound and delays for the jump are still there
Matt-Caspermeyer commented 1 year ago

I looked into this briefly, but I could not get it to work.

I'll try again later, we may need @Lobachevskiy to work on it if I can't figure it out...

Destard commented 1 year ago

Adding to this, a lot of the charm and continuity from the original game came from its animations, and they're almost all missing in the current game. One of the windows OS's seems to have lost that functionality and it's gone from 1.5 too.

I recorded a video of the 1.4 game in the electron win95 emulator as an example.

https://www.youtube.com/watch?v=NoSIcboyAx8

The animations were particularly informative during enemy turns so that you had an easier time seeing what the other houses were doing.

Matt-Caspermeyer commented 1 year ago

Adding to this, a lot of the charm and continuity from the original game came from its animations, and they're almost all missing in the current game. One of the windows OS's seems to have lost that functionality and it's gone from 1.5 too.

I recorded a video of the 1.4 game in the electron win95 emulator as an example.

https://www.youtube.com/watch?v=NoSIcboyAx8

The animations were particularly informative during enemy turns so that you had an easier time seeing what the other houses were doing.

Thanks for the video - it's nice to see the Win 95 behavior.

I'm not sure how it worked in Windows NT back in the day, but obviously it's not the same now. I know one thing that was changed was the animation speed and it's possible that the animations are going too quickly to see them now.

At any rate, we hope to be able to look into this issue more in the future...