Open JoBen-cmd opened 2 years ago
1.) Can probably be resolved by disabling the pause input 2.) Not sure how to fix this, it's due to the game end slowdown 3.) Also not sure how this is possible, might be able to do a state check but unlikely as that requires a little more research 4.) Not really resolvable cleanly, someone else might need to tackle it. 5.) Not really a concern, it's just the UI not updating
found one where the camera gets all funky after using salty runback during a screen ko.
Here is the list of the things I've had when using Salty Runback. There may be more that I may not know so I will update it as time goes on
[x] If the game is set to pausing on, the input for Salty Runback will pause the game when the match restarts, causing for the announcer to be off when the match starts
[ ] When using Salty Runback the second time when the match ends, the game will speed up
[ ] You are able to use Salty Runback when using Camera Controls, causing for there to be various issues such as the camera being at a fixed position
[x] Character entrance spawn positions will be located much lower than they should be, causing them to go under the stage and die. A remedy to this is holding the input for Salty Runback for about 3 seconds
[ ] When you Salty Runback when a character dies, the game starts with 1 less stock although it gets reverted back