At the moment, there isn't much documentation on this library. Although, I'd consider it kind of a thin wrapper for Love's native physics engine, it's still a good idea to improve on documentation. Like, I had to look into the source code in order to find out the callback names for object collisions.
So far I'm really enjoying the library, it really makes it easy to prototype in early stages of development. Thank you for making it!
At the moment, there isn't much documentation on this library. Although, I'd consider it kind of a thin wrapper for Love's native physics engine, it's still a good idea to improve on documentation. Like, I had to look into the source code in order to find out the callback names for object collisions.
So far I'm really enjoying the library, it really makes it easy to prototype in early stages of development. Thank you for making it!