Closed hbeni closed 6 months ago
factor 0.01 is good for fine adjustments, but when you want to set it quickly it is too small. So what I did on my aircraft is, to have the <action>
with <factor>
= 0.01, and a <shift-action>
with <factor>
= 0.1 - that way you can press Shift when you want a quick adjustment, and have fine control otherwise.
PS: Actually, on the C310 I've done it yet differently - there, there is a friction lock, and the throttle / mix / prop <factor>
is set to the friction lock adjustment - which allows for even greater control over the throttle / mix / prop adjustment speed.
How is the friction lock operated in the C310?
There is a knob on each side of the control pedestal (interconnected) in reality - in my model it's only on the right side ATM ! 🤣
The friction locks at the C182 are different for each control:
So maybe we should do it this way:
This way its backwards compatible but completely in the users control - in a realistic way :)
However: This way the throttle would behave differently; so maybe the [alt] keybind should just simulate the friction lock to be tightened when depressed and loosened when released; This would yield a consistent user interface.
Throttle
Prop
Mix
Alt key for the friction locks, because we also keep the Shift key for big adjustments ?
Alt key for the friction locks, because we also keep the Shift key for big adjustments ?
Indeed :)
Okay, sounds good ! :)
Footage for the travel of the prop lever is hard to find.
I've checked out the Issue-570_smallLeverAdjustments
branch, but the behaviour I see in-sim doesn't correspond to
So maybe we should do it this way:
Throttle
- add [alt] keybind which adjusts the friction lock
- friction lock adjusts movement increments
- set friction lock defaults like they are now
Prop
- add [alt] keybind which then allows to control the vernier
Mixture
- behaves like prop
This way its backwards compatible but completely in the users control - in a realistic way :)
However: This way the throttle would behave differently; so maybe the [alt] keybind should just simulate the friction lock to be tightened when depressed and loosened when released; This would yield a consistent user interface.
All three controls (throttle, prop and mix) change by 5% when scrolled without any keys, 10% with shift and 1% with Alt.
Yes, that is intended. I decided against the initial idea for user ecperience, because it poses a two action process for the throttle (friction lock) versus one action process for the mix and prop (vernier).
Now its a consisten one-action process for all three levers. It simulated the friction lock in the way that its tightened while you hold alt, and loosened when releasing alt. With mix and prop, alt simluates the screwing action. This way, the user has a consistent interface to deal with.
Oh okay, then it works as expected ! :)
Thx for testing!
Currently, the mouse scroll wheel adjustment is somewhat aggressive with the engine controls.
Footage: