HHS81 / c182s

Cessna C182S (1996 model) for FlightGear
GNU General Public License v2.0
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KAP140 display disappearing #593

Closed dsatgh closed 4 months ago

dsatgh commented 4 months ago

When setting rendering mode to low specifications, the KAP140 display disappears depending on the viewing angle. I know it's the glass in the ac file that's causing it, but removing it is not a nice solution, if there's a better one. Maybe this should better be solved, if possible, in FG, SG?

hbeni commented 4 months ago

I did not find a better solution than to hide the glass at the 182.

But probably its better to file an issue with the kap140 upstream project: https://github.com/reiszner/KAP140/issues Or is it already the same as already reported there: https://github.com/reiszner/KAP140/issues/16

hbeni commented 4 months ago

Reading the ticket; yes its an effects issue and needs to be fixed in flightgear itself.

TheFGFSEagle commented 4 months ago

Is model-transparent applied to it ? 'Cause I didn't notice it on the C310A.

dsatgh commented 3 months ago

Has your C310A a KAP140? I couldn't find it. But on the other instruments so far I've not seen parts disappearing behind the glass.

TheFGFSEagle commented 3 months ago

No it doesn't have a KAP140 but other displays, and those are not disappearing.

dsatgh commented 3 months ago

I tested with model-transparent and it made no difference. However the best solution I discovered is this:

  <animation>
    <type>select</type>
    <condition>
      <equals>
        <property>sim/rendering/shaders/skydome</property>
        <value>true</value>
      </equals>
    </condition>
    <object-name>glass</object-name>
  </animation>
wlbragg commented 3 months ago

Does it also disappear under low settings in the c172p? Sorry, just noticed this was closed.

dsatgh commented 3 months ago

Yes the c172p has the same problem. I would say even worse with more instruments not showing.

wlbragg commented 3 months ago

Yeah, it looks like it is just the TC and the 2 VOR's. I don't recall this ever doing this in the past. Is this something relatively new? Some change to the core that caused it? I would have absolutely noticed this when I was working on the effects for hi res VS lo res cpu/gpu specs.

dsatgh commented 3 months ago

As I'm relatively new to FG after years without due to very low spec hardware, I don't know when it changed. IMHO it is all but impossible to develop for all combinations of hardware, software and FG settings. So not worth spending time for a use case with me probably being the only one :) BTW I can run more advanced settings with my hardware nowadays.