HHSProgrammingClub / smash-my-buttons

Le all-purpose AI Fighting Game and possible eSport if everything goes better than expected lol
GNU General Public License v3.0
4 stars 1 forks source link

Move effects #2

Closed lgtyqz closed 5 years ago

lgtyqz commented 6 years ago

Move class will need to have a Battle class instance as a parameter for the initialEffect() and effect() methods.

lgtyqz commented 5 years ago

figured out how nvm Moves added to Battle will get the parameter from there, and the effects will be changed via Move's child classes