HMI-Studios / CivCloneJS

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Improvement Pillaging #166

Open kjniemela opened 10 months ago

kjniemela commented 10 months ago

You should be able to "pillage" enemy improvements, and this should yield some resources. It's unclear how exactly you would receive the resources: should they be immediately given to the nearest city center, or the city center/encampment of origin of the unit that did the pillaging, or should the unit "carry" the resources until they return to a friendly city center/encampment?

kjniemela commented 10 months ago

Also, if #163 is done before this (which I think it will), we should go ahead and add Barbarian pillaging behavior while we're at it.