HMI-Studios / CivCloneJS

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Loyalty & Happiness #203

Open kjniemela opened 6 months ago

kjniemela commented 6 months ago

partially migrated from #125

Each population center should have "happiness" and "loyalty" scores. The happiness score would be a single value (probably between 0 and 100) representing if the citizens' needs are being met, and loyalty would be a score between 0 and 100 for each leader that the citizens know exists (for example, if they have controlled land or units nearby in the past).