Closed salmanarif closed 9 years ago
It's a known (vaguely intentional) issue - it's a legacy design decision that won't get fixed as it will break existing code. y-flipping co-ordinate transforms when rendering as images are common, so I'm going to close it as Not A Bug.
But thanks for documenting it.
Hi,
In the readme, it says that
render_world
will save the world as a bitmap where high temperature cells will be red, and low temperature cells will be blue.It appears that the rendered bitmap is upside-down. For example, with the following command:
make_world.exe 100 0.1 | step_world 0.1 100000 | render_world dump.bmp
The following image is rendered:
The text output from
step_world
is: