Closed phaldan closed 7 years ago
On every change of properties the vr-box element creates a THREE.Mesh and all depending objects. This could be solved with a more resource efficient approach by reusing all THREE objects and only update their properties.
On every change of properties the vr-box element creates a THREE.Mesh and all depending objects. This could be solved with a more resource efficient approach by reusing all THREE objects and only update their properties.