HTWG-VirtualReality / prototyp

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Avoid recreating THREE.Mesh on changes at vr-box #83

Closed phaldan closed 7 years ago

phaldan commented 7 years ago

On every change of properties the vr-box element creates a THREE.Mesh and all depending objects. This could be solved with a more resource efficient approach by reusing all THREE objects and only update their properties.