As developers, in order to implement the Custom Replay Buffer, we will need to experimentally develop the end solution in order to develop a Custom Replay Buffer. In other words, we will apply a test-driven development approach for creating a Custom Replay Buffer
Why do we need to do this?
This story is needed to realize the Custom Replay Buffer for application in a real world environment, since the library it originates from - stable baselines 3 - does not support a replay buffer without a environment.
Tasks for this user story
[ ] Determine success criteria for tests
[ ] Develop fitting end solution
[ ] Succeed all tests
[ ] Document in project wiki
Acceptance criteria
This user story is done when a suitable test case(s) was developed for the end-solution and a appropriate end-solution was made to satisfy the test case(s). The end-solution is also documented in the project wiki.
Description
As developers, in order to implement the Custom Replay Buffer, we will need to experimentally develop the end solution in order to develop a Custom Replay Buffer. In other words, we will apply a test-driven development approach for creating a Custom Replay Buffer
Why do we need to do this?
This story is needed to realize the Custom Replay Buffer for application in a real world environment, since the library it originates from - stable baselines 3 - does not support a replay buffer without a environment.
Tasks for this user story
Acceptance criteria
This user story is done when a suitable test case(s) was developed for the end-solution and a appropriate end-solution was made to satisfy the test case(s). The end-solution is also documented in the project wiki.