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SP HW1 Passive ROE for Enemy Ships #284

Closed cloaked2222 closed 4 years ago

cloaked2222 commented 4 years ago

After killing some of your units and then going idle, sometimes enemy AI ships don't even fire back if attacked.

Solution NewShipType.defaultROE=“Offensive” Change to Aggressive

Gearbox didn’t rename Aggressive to Offensive everywhere in the engine after they renamed it in the 2.0 patch. In this instance, Offensive is unrecognized and gets treated as Passive. The following ships start in Offensive ROE, and are also affected by the same bug: tur_standardcorvette.ship tur_missilecorvette.ship tur_ionarrayfrigate.ship tur_fighter.ship kad_swarmer.ship kad_multibeamfrigate.ship kad_advancedswarmer.ship junk_autoguns.ship junk_autogunl.ship kpr_destroyerm10.ship kpr_destroyer.ship kpr_attackdroid.ship

Note We changed these units to Defensive ROE to be safe, but in the future we'd like to change them to Aggressive ROE. However this will need testing as discussed here: https://github.com/HW-PlayersPatch/Development/issues/182