Supercaps (especially BCs) are just crushing everything in team games even on smaller maps like Fallen Lords (not a micro map but not exactly massive). Many HW2 players are just rushing SY->cruiser in literally every game with no scouting etc, as a single BC is a gigantic win-con as the sheer stats on the field are so high. The advantage of bigger units is that its more difficult to stem their damage; unlike frigates whose numbers may be whittled down immediately reducing their damage output.
Supercaps (especially BCs) are just crushing everything in team games even on smaller maps like Fallen Lords (not a micro map but not exactly massive). Many HW2 players are just rushing SY->cruiser in literally every game with no scouting etc, as a single BC is a gigantic win-con as the sheer stats on the field are so high. The advantage of bigger units is that its more difficult to stem their damage; unlike frigates whose numbers may be whittled down immediately reducing their damage output.
HW2 Destroyers:
90000 => 85000
(-5.5%)HW2 Cruisers:
192000 => 181440
(-5.5%)HW1 Destroyers:
145 => 150
(+3.4%)HW1 Cruisers:
240000 => 230000
(-4.1%)