[x] 🥚 User Empathy: You understand what user empathy is, and can use it to understand a classmate's needs and help them plan a home page.
[x] 🥚 Design Cycle: You will be able to describe the design cycle and what steps you will take in each state (Empathize, define, ideate, prototype, testing and implement).
[x] 🥚 Double Diamond: You can separate the design and deliver phases of a project. Design and delivery are a never-ending cycle, but it helps to be clear when you are focusing one or the other.
[x] 🥚 Stakeholder Interviews: You can interview another student to learn their motivations, needs, and blocks
[x] 🥚 Rapid Prototyping: You can use rapid prototyping techniques (such as paper prototyping) to test initial design hypotheses and receive user feedback.
[x] 🥚 User Journeys: You can write user journeys for websites that you use.
[ ] 🥚 Accessible Design: You will be able to make a website design more accessible.
[ ] 🐣 Screen Readers: You can navigate a web page using a screen reader, and can use semantic elements and ARIA labels to make your web pages accessible.
UX/UI Design
1. Design Thinking
2. Gestalt Principles
3. Collaborative Design Softwares
4. Accessibility
Week 1
I Need Help With:
nothing for the moment
What went well?
Practical tasks in the class
What went less well?
nothing
Lessons Learned
understanding UX/UI design principles
Sunday Prep Work
Start with Figma
Week 2
I Need Help With:
nothing for the moment
What went well?
What went less well?
nothing
Lessons Learned
some features on Figma
Sunday Prep Work
Starting Welcome to JS section