[x] 🥚 User Empathy: You understand what user empathy is, and can use it
to understand a classmate's needs and help them plan a home page.
[x] 🥚 Design Cycle: You will be able to describe the design cycle and
what steps you will take in each state (Empathize, define, ideate,
prototype, testing and implement).
[x] 🥚 Double Diamond: You can separate the design and deliver phases of a
project. Design and delivery are a never-ending cycle, but it helps to be
clear when you are focusing one or the other.
[x] 🥚 Stakeholder Interviews: You can interview another student to learn
their motivations, needs, and blocks
[x] 🥚 Rapid Prototyping: You can use rapid prototyping techniques (such
as paper prototyping) to test initial design hypotheses and receive user
feedback.
[x] 🥚 User Journeys: You can write user journeys for websites that you
use.
[x] 🥚 Accessible Design: You will be able to make a website design more
accessible.
[x] 🐣 Screen Readers: You can navigate a web page using a screen reader,
and can use semantic elements and ARIA labels to make your web pages
accessible.
went well :
understand the design decisions is align with specific user needs and goals.
Use methods such as surveys, interviews, and analyzes to collect ux/ui data.
Figma = interesting tool !
didn't goes well :
Struggling to follow up with required assignment ! that's the reason of submit my task too late!
1. Design Thinking
2. Gestalt Principles
3. Collaborative Design Softwares
4. Accessibility
went well : understand the design decisions is align with specific user needs and goals. Use methods such as surveys, interviews, and analyzes to collect ux/ui data. Figma = interesting tool !
didn't goes well : Struggling to follow up with required assignment ! that's the reason of submit my task too late!