[x] User Empathy: You understand what user empathy is, and can use it to understand a classmate's needs and help them plan a home page.
[x] Design Cycle: You will be able to describe the design cycle and what steps you will take in each state (Empathize, define, ideate, prototype, testing and implement).
[x] Double Diamond: You can separate the design and deliver phases of a project. Design and delivery are a never-ending cycle, but it helps to be clear when you are focusing one or the other.
[x] Stakeholder Interviews: You can interview another student to learn their motivations, needs, and blocks
[x] Rapid Prototyping: You can use rapid prototyping techniques (such as paper prototyping) to test initial design hypotheses and receive user feedback.
[x] User Journeys: You can write user journeys for websites that you use.
2. Gestalt Principles
[x] Design Principles: You can apply some of the key design principles to your own site, such as alignment, proximity, contrast, balance and space.
[x] CSS: You can use CSS3 to implement responsive & accessible designs.
3. Collaborative Design Softwares
[x] Figma: You can create, share and collaborate on a website design using Figma.
4. Accessibility
[x] Accessible Design: You will be able to make a website design more accessible.
[x] Screen Readers: You can navigate a web page using a screen reader, and can use semantic elements and ARIA labels to make your web pages accessible.
Learning Objectives
1. Design Thinking
2. Gestalt Principles
3. Collaborative Design Softwares
4. Accessibility
Week 1
I Need Help With:
No, I just need to practice
What went well?
Everything went really well,
What went less well?
Nothing
Lessons Learned
Learn about a new tool for web development
Sunday Prep Work