HaArLiNsH / TextureReplacerReplaced

The continuation of TextureReplacer, a plugin for replacing original textures in Kerbal Space Program.
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Implemented system-dependent shader bundle loader #55

Closed HaArLiNsH closed 6 years ago

HaArLiNsH commented 6 years ago

should work with Windows with both OpenGL and DirectX, or Linux, or OSX.

Shader build script example included (used with Unity Editor through injected menu).

Make sure to rename/remove old .ksp shader files so KSP will not load them without our code messing everything in process.