HaArLiNsH / TextureReplacerReplaced

The continuation of TextureReplacer, a plugin for replacing original textures in Kerbal Space Program.
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Implemented system-dependent shader bundle loader #56

Closed stasikos closed 6 years ago

stasikos commented 6 years ago

should work with Windows with both OpenGL and DirectX, or Linux, or OSX.

Shader build script example included (used with Unity Editor through injected menu).

Make sure to rename/remove old .ksp shader files so KSP will not load them without our code messing everything in process.

HaArLiNsH commented 6 years ago

I already did the PR on the 0.5.4 branch. closing the duplicate.