Closed Oxibaros closed 2 weeks ago
anti GhostPlayer: true
doesn't solve problem
Can you provide any screenshots for players being ghost?
Can you provide any screenshots for players being ghost?
Player without effects
I think it's not caused by AuthMe tbh, AuthMe never touches this thing. Are you sure this happened after installing AuthMe?
I think it's not caused by AuthMe tbh, AuthMe never touches this thing. Are you sure this happened after installing AuthMe?
Sure. I used Librelogin, but this plugin doesn't quite fit (boats disapointed in Limbo world, one user have same problem, but author does not answer in git). Decided to change it to Authme, and immediately ran into this problem.
This problem did not exist before
Forgot to add that I tried force login, player registration, etc. And when this problem arose, he was running around the world, but he was not registered. He himself could not register, because he seemed to be logged in, but it was not possible to forcibly log him in, because he was not registered. After I registered it, it crashed from the server, but the problem persisted.
Not relevant. Problem not solved
What behaviour is observed?
I started using AuthMe, but immediately some of the players became Ghost. I thought downloading this plugin would automatically solve this problem. But no. I spent a lot of time, but still did not find a solution.
Expected behaviour
Find a way to "unghost" players
To Reproduce
Plugin list
Server Implementation
Standalone(Spigot)
Database Implementation
SQLite
AuthMe Version
AuthMeReloaded v5.7.0-FORK
Error log (if applicable)
No response
Configuration
https://paste.gg/p/anonymous/79d2677933324dce94cfea6fe60b6c41