Open 1337Smithy opened 3 years ago
for (local.i =1; local.i < local.enemyspawners + 1; local.i++) //[202] Smithy - use local count instead (global/ai.scr, 793) for (local.i =1; ^ thread spawn self.set (global/ai.scr, 1014) ^ Cvar_Set2: com_errorMessage Command overflow. Possible infinite loop in thread.
This needs extensive testing with several players on e1l1. If a crash occurs, the extra debug statements may hopefully help find cause.