Closed Chrissstrahl closed 2 months ago
Disabeling the sublevel loading menu fixes the issue.
This will be the solution for now, this might also fix the mouse randomly staying on map changes.
in mission.scr
at globalCoop_mission_completed
//INFORM PLAYERS
//REMOVE HUDS, ADD LOADING HUD
else{
thread globalCoop_huds_AddAll("sublevelLoading");
globalCoop_main_wait2DotZero();
}
When: Every time map is switched from coop_gbs1 to coop_gbs2. Where: Client on Development Linux server.
Related to: https://github.com/HaZardModding/hzm-stef2-coop-mod-gamecode/issues/7 Might be related to: https://github.com/HaZardModding/hzm-stef2-coop-mod-gamecode/issues/6
Difficult but possible to reproduce on other servers. Happens regardless of client actions (Menu state and key pressings)
ui_hidemouse
will hide the mouse (but it will reactivate)ui_hidemouse
did not unlockpushmenu main
did show menu but also not unlock, Exit via menu was then posiblepopmenu 0
did not unlockpopmenu 1;popmenu 0
did also not unlockreconnect
ordisconnect
fixes itReported by Wilverine