HaZardModding / hzm-stef2-coop-mod-gamefiles

HaZardModding Coop Mod for Star Trek Elite Force II
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Client - Menu and sometimes Controls lock up on mapchange from coop_gbs1 to coop_gbs2 #47

Closed Chrissstrahl closed 2 months ago

Chrissstrahl commented 2 months ago

When: Every time map is switched from coop_gbs1 to coop_gbs2. Where: Client on Development Linux server.

Related to: https://github.com/HaZardModding/hzm-stef2-coop-mod-gamecode/issues/7 Might be related to: https://github.com/HaZardModding/hzm-stef2-coop-mod-gamecode/issues/6

Difficult but possible to reproduce on other servers. Happens regardless of client actions (Menu state and key pressings)

Reported by Wilverine

Chrissstrahl commented 2 months ago

Disabeling the sublevel loading menu fixes the issue. This will be the solution for now, this might also fix the mouse randomly staying on map changes. in mission.scr at globalCoop_mission_completed

//INFORM PLAYERS
//REMOVE HUDS, ADD LOADING HUD          
                else{
                    thread globalCoop_huds_AddAll("sublevelLoading");
                    globalCoop_main_wait2DotZero();                 
                }