Closed toonswyzen closed 1 year ago
(accidentally closed the issue)
The issue seems to reside in: https://github.com/HabitRPG/habitica-ios/blob/e1e0fed05e164cde9e3d8e674328da2effdff587/HabitRPG/UI/Inventory/Stable/PetDetailViewController.swift#L60
The app does not check if the pet is already equipped.
Thanks for your report! Hopefully we can also get the little teal star marker on equipped pets soon to improve this experience even more.
Describe the bug If the user has a pet equipped, the pet detail view incorrectly displays the "Unequip" action. The action remains "Equip" while the pet is already equipped.
To Reproduce Steps to reproduce the behavior:
Expected behavior If the pet is already equipped, the button should display "Unequip" (similar to mounts)
Screenshots Screenshot
Smartphone (please complete the following information):