HabitRPG / habitica

A habit tracker app which treats your goals like a Role Playing Game.
https://habitica.com
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CLOSED. Pixel Art Thread: Quests #945

Closed StanLindsey closed 10 years ago

StanLindsey commented 11 years ago

THIS THREAD IS CURRENTLY CLOSED. THE PIXEL BOARD IS UP!!! https://trello.com/b/vwuE9fbO/habitrpg-pixel-art

This Github Thread is now permanently closed. Feel free to unsubscribe.... and head on over to the new Trello :D

lemoness commented 11 years ago

Here's @Shaners draft of a Phoenix for the phoenix quest.

Other than that we don't have any assigned art yet. dlph

diurnum commented 11 years ago

I saw that we would get feathers along quests so I made one : http://fc03.deviantart.net/fs70/f/2013/162/a/a/feather_by_aurze-d68mtex.png I also Made a chunk of ore : http://fc09.deviantart.net/fs70/f/2013/162/2/8/ore_by_aurze-d68mxk9.png

lemoness commented 11 years ago

@diurnum The feather is cool-looking, but actually it's extremely big! If you look at the HabitRPG art, you'll notice that it's at 3x zoom, so your feather would actually be enormous! Likewise with the ore. Would you be willing to consider remaking it smaller?

@Shaners I'm thinking that for now, all quest item drafts shouldn't exceed the egg/potion boxes, yeah? Just to keep our item system more-or-less consistent?

Shaners commented 11 years ago

Yea they shouldn't really be larger than 41x51 at 3x zoom or they'll break the inventory grid we have now.

Shaners commented 11 years ago

Actually should fit into 48x51 according to my old CSS file, not sure if the style uses that same size though.

diurnum commented 11 years ago

Ok so I made another version of the feather : X3 : http://fc01.deviantart.net/fs70/f/2013/163/c/b/feather_x3_by_aurze-d68tkto.png X1 : http://fc09.deviantart.net/fs71/f/2013/163/5/5/feather_x1_by_aurze-d68tl7o.png

diurnum commented 11 years ago

And here is the remake of the chunk of ore : X3 : http://fc03.deviantart.net/fs70/f/2013/163/5/f/ore_x3_by_aurze-d68tmav.png X1 : http://fc08.deviantart.net/fs70/f/2013/163/7/9/ore_x1_by_aurze-d68tmfs.png

diurnum commented 11 years ago

I made a list of items from the post below

Trello :

https://trello.com/card/treasure-quests-discoveries-drops/50e5d3684fe3a7266b0036d6/129 https://trello.com/card/chest-for-reward-items/50e5d3684fe3a7266b0036d6/100

Git :

https://github.com/lefnire/habitrpg/issues/550

Base items :

Feather ✓ Iron Ore ✓ Ruby ✓ Magical powder Golden ring Emerald ✓ Potato ✓ Honey ✓ Chocolate ✓ Cheese ✓ Fresh Milk ✓ Slice of Watermelon ✓ Scrool ✓

Reward :

Dwarven ring of wisdom Gloves of luck Boots of luck

Random :

Monster (Ennemies) ?

Should I stop ?

Else, got anything to do ?

Here is a Ruby :

X3 : http://fc06.deviantart.net/fs71/f/2013/163/4/8/ruby_x3_by_aurze-d68tock.pnghttp://fc02.deviantart.net/fs70/f/2013/163/b/4/ruby_x3_by_aurze-d68tr76.gif X1 : http://fc06.deviantart.net/fs71/f/2013/163/4/8/ruby_x3_by_aurze-d68tock.png

Here is a Emerald :

X3 : http://fc06.deviantart.net/fs71/f/2013/163/a/a/emerald_x3_by_aurze-d68tsou.pnghttp://fc06.deviantart.net/fs70/f/2013/163/e/b/emerald_x3_by_aurze-d68tsqb.gif X1 : http://fc01.deviantart.net/fs71/f/2013/163/6/2/emerald_x1_by_aurze-d68tsgt.png

And I guess it's all for me tonight :P ANIME TIME !

diurnum commented 11 years ago

As I saw on trello :

https://trello.com/card/public-challenges/50e5d3684fe3a7266b0036d6/80

Medals like these would be nice :

Walk to work challenge once a mounth : http://fc08.deviantart.net/fs70/f/2013/163/0/3/token_walk_1_by_aurze-d68tusg.png http://fc06.deviantart.net/fs71/f/2013/163/1/c/token_walk_12_by_aurze-d68tutm.png

Just saying, you already know, I am not the one who made the medals, I only applyed the concept. Thanks to @Aiseant

lemoness commented 11 years ago

@diurnum Wow, the Ruby and Emerald are great, and I do still like the feather! I especially love the animations.

They do still look quite big to me, though - while they may technically fit the constraints, if you compare them to the size of the eggs or the hatching potions, they're enormous. Any way to make them a little smaller? You can use the eggs and potions as a good side-by-side comparison. The goal shouldn't be to fill up the whole 48 x 51, but rather to have that be the absolute maximum. In this way, the emerald is better than the ruby.

That Trello card is a little out of date - we still haven't finalized what quest items we will need, we have all the food, and for the foreseeable future, pets and clothes won't drop. We've got a quest scroll already, which has replaced the ancient tome.

However, I am really liking your motivation, and as I said, the jewels are well done. Would you be interested in making some other types? Like a sapphire, or some metal?

Keep in mind that the Quest system is still pretty far away, so our constraints are subject to change.

Shaners commented 11 years ago

Yea these are too big, lets try to stay under 45 w and 39 h at 3x zoom for most items even though the box is 48x51.

lemoness commented 11 years ago

@SlappyBag Would you mind putting this item constraint in the OP? Preferably in bold?

"Items should be under 45 pixels wide and 39 pixels high at 3x zoom. If you're confused, compare your item to the size of the eggs and hatching potions."

diurnum commented 11 years ago

Ok so here goes the first a smaller emerald : X3 : http://fc00.deviantart.net/fs70/f/2013/164/e/5/emerald_2_3x_by_aurze-d68vhod.png http://fc04.deviantart.net/fs71/f/2013/164/a/6/emerald_2_animated_3x_by_aurze-d68vi1c.gif X1 : http://fc04.deviantart.net/fs71/f/2013/164/1/4/emerald_2_1x_by_aurze-d68via3.png

diurnum commented 11 years ago

Here I made an image to compare :

http://fc02.deviantart.net/fs70/i/2013/164/e/1/compare_by_aurze-d68vjha.png

Zoom * :

http://fc00.deviantart.net/fs70/f/2013/164/3/0/compare_x5_by_aurze-d68vkhf.png

I will wait for an answer about the emerald above if they are ok rather than having to remake thousands of em.

diurnum commented 11 years ago

I was thinking it would be kinda nice to have a ultimate loot or something at the end of the quest :

http://fc02.deviantart.net/fs70/f/2013/164/a/b/pheonix_sword_by_aurze-d68vpi7.gif Based on @shaners contributor sword for the size and handle

You earned the medal of the Pheonix for you courage during "battle" http://fc06.deviantart.net/fs70/f/2013/164/8/c/pheonix_badge_by_aurze-d68vsxy.gif

Shaners commented 11 years ago

You might want to take a look at how emeralds look: emerald pic They are transparent with a lot of light refraction and reflection going on. They usually don't have pillowly shading. It is hard to pull off in this style. With the sword it looks like you are mixing pixel zooms which shouldn't be done.

diurnum commented 11 years ago

Bad color but good direction ? :

X3 : http://fc08.deviantart.net/fs71/f/2013/164/3/8/emerald_3_3x_by_aurze-d68w5z3.png

And yeah the sword was X3 and the fire X1...

http://fc07.deviantart.net/fs71/f/2013/164/e/8/pheonix_sword_2_by_aurze-d68w8hy.gif

diurnum commented 11 years ago

Here I made more attempts for the Emerald... :

X3 : http://fc03.deviantart.net/fs71/f/2013/165/f/9/emerald_4_3x_by_aurze-d690qg6.png http://fc06.deviantart.net/fs71/f/2013/165/f/f/emerald_5_3x_by_aurze-d690qk5.png

lemoness commented 11 years ago

Hey @diurnum those look quite good, actually, you're definitely on the right track with those! Go ahead and do the ruby in that size, as well. And I do quite like the new animated fire sword with the fixed fire. @Shaners do we have any weapon size constraints? Ugh we need to make a document with all the proportions for pixel art.

diurnum commented 11 years ago

Alright I think this is it :

Jewels :

Emerald shard : http://fc07.deviantart.net/fs70/f/2013/168/4/3/emerald_6_3x_by_aurze-d69i2dg.png http://fc05.deviantart.net/fs70/f/2013/168/6/f/emerald_6_3x_by_aurze-d69itbz.gif Ruby shard : http://fc08.deviantart.net/fs70/f/2013/168/3/d/ruby_2_3x_by_aurze-d69i2hi.png http://fc07.deviantart.net/fs70/f/2013/168/8/8/ruby_2_3x_by_aurze-d69it3o.gif Diamond shard : http://fc05.deviantart.net/fs70/f/2013/168/d/5/diamond_3x_by_aurze-d69i3kf.png http://fc05.deviantart.net/fs71/f/2013/168/f/2/diamond_3x_by_aurze-d69itqb.gif

Ore :

Iron ore : http://fc09.deviantart.net/fs71/f/2013/168/4/c/iron_ore_by_aurze-d69i7ny.png
Silver ore : http://fc01.deviantart.net/fs70/f/2013/168/3/0/silver_ore_by_aurze-d69i7u3.png
Gold ore : http://fc00.deviantart.net/fs70/f/2013/168/3/0/gold_ore_by_aurze-d69i7zd.png http://fc00.deviantart.net/fs70/f/2013/168/e/1/gold_ore_by_aurze-d69isva.gif

Quest items

Feather : http://fc00.deviantart.net/fs70/f/2013/168/2/d/feather_2_x3_by_aurze-d69ia4v.png

aurakami commented 11 years ago

I made a moonstone :D I know it's not on the list, but I made it in case you guys may want it xD (Plus, it's my favorite stone.) moonstone moonstone_large moonstone_large

I based the size off of diurnum's gems. I made a smaller version just in case and can animate that one if it's wanted: moonstone_1 moonstone_1_large

Pandoro commented 11 years ago

Oooh that looks sexy. It's pretty big, but I think it would work out as some sort of item!

On Wed, Oct 23, 2013 at 6:48 PM, aurakami notifications@github.com wrote:

I made a moonstone :D I know it's not on the list, but I made it in case you guys may want it xD (Plus, it's my favorite stone.) [image: moonstone]https://f.cloud.github.com/assets/4622000/1391827/86d44802-3c02-11e3-98b4-5547fe57cc56.png [image: moonstone_large]https://f.cloud.github.com/assets/4622000/1391828/8b6eaf2e-3c02-11e3-8ba1-1298b6e810a5.png [image: moonstone_large]https://f.cloud.github.com/assets/4622000/1391831/8e936fc8-3c02-11e3-953d-1ff13525dc2d.gif

I based the size off of diurnum's gems. I made a smaller version just in case and can animate that one if it's wanted: [image: moonstone_1]https://f.cloud.github.com/assets/4622000/1391841/bbd2e400-3c02-11e3-9fd9-49ac8a6212f5.png [image: moonstone_1_large]https://f.cloud.github.com/assets/4622000/1391853/d410195c-3c02-11e3-8408-1cdc11e15f10.png

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-26921925 .

aurakami commented 11 years ago

Thank you! I can make it smaller if you want? I don't know what sizes things should be so I'm kind of winging it, haha. :) Should it be with or without animation?

Pandoro commented 11 years ago

Arg :x I used to know this kind of stuff, but lately I have been out of the loop pretty much :x Because of that I don't really know if it can be used or not, but I like it. Somehow I thought it looked really fitting as an egg for a certain project, what do you think @lemoness ? But if you say it is a stone, maybe we should not misuse it ;)

Size wise, I think this would be some kind of item in which case it should have approximately the same amount of pixels as the potions have. And animations are of course always cool! In the worst case one could simply take the first frame, but if they are there, it could be cool in certain cases :)

On Wed, Oct 23, 2013 at 8:34 PM, aurakami notifications@github.com wrote:

Thank you! I can make it smaller if you want? I don't know what sizes things should be so I'm kind of winging it, haha. :) Should it be with or without animation?

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-26931987 .

aurakami commented 11 years ago

Ah no worries :) I'd love to contribute more random art, I'm just worried about sizes. I can do a different shape? Maybe an oval instead? Common shapes of them are circles or ovals but I can do something different. Or do one that isn't cut? Or you can use it as an egg, haha. Whatever ya'll want :D

Derp, I just saw this when I scrolled up, "Items should be under 45 pixels wide and 39 pixels high at 3x zoom. If you're confused, compare your item to the size of the eggs and hatching potions."

Good thing I made the smaller one then, haha. I'll try an oval too, just to compare.

Pandoro commented 11 years ago

:) Yea as far as I know there is still a lot of art in the pipeline, but eventually if quests come I am sure that we will need a LOT of dropped items ^^.

I checked, the bigger one seems to be 36x36 pixels at 3x zoom level so it should be fine. Also I think it should be 45 high and 36 wide actually as the potions are higher than they are wide :x

On Wed, Oct 23, 2013 at 8:46 PM, aurakami notifications@github.com wrote:

Ah no worries :) I'd love to contribute more random art, I'm just worried about sizes. I can do a different shape? Maybe an oval instead? Common shapes of them are circles or ovals but I can do something different. Or do one that isn't cut? Or you can use it as an egg, haha. Whatever ya'll want :D

Derp, I just saw this when I scrolled up, "Items should be under 45 pixels wide and 39 pixels high at 3x zoom. If you're confused, compare your item to the size of the eggs and hatching potions."

Good thing I made the smaller one then, haha. I'll try an oval too, just to compare.

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-26933681 .

aurakami commented 11 years ago

Oh fun :D I can just keep pumping out random stuff whenever ideas come to me, haha. (Or until I annoy enough people.) I can't wait x3

No bigger than 45x36 at 3x zoom, I can do that :)

Here's the oval one and the smaller one just in case xD moonstone_oval_large moonstone_1_large

lemoness commented 11 years ago

Loving the animation! These all look great, and I think they can absolutely be used in the quest system. We'll definitely keep you posted!!

On Wed, Oct 23, 2013 at 11:57 AM, aurakami notifications@github.com wrote:

Oh fun :D I can just keep pumping out random stuff whenever ideas come to me, haha. (Or until I annoy enough people.) I can't wait x3

No bigger than 45x36 at 3x zoom, I can do that :)

Here's the oval one and the smaller one just in case xD [image: moonstone_oval_large]https://f.cloud.github.com/assets/4622000/1393111/c154e196-3c14-11e3-8c8e-e541b8cc98bf.gif [image: moonstone_1_large]https://f.cloud.github.com/assets/4622000/1393106/a37b826a-3c14-11e3-9b9c-d1cb7718ab8b.gif

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-26934847 .

aurakami commented 11 years ago

Thank you :) No worries if you don't end up using anything I make. Supporting the site and making the art is all fun and well enough for me.

lemoness commented 10 years ago

Okay guys! We're thinking of starting the Boss Battles soon.... so let's start seeing some ideas for bosses you can battle!

lefnire commented 10 years ago

IIRC we were gonna start with the 4 class bosses, then dragon (armored samurai, robed samurai, ninja, gladiator -> then dragon-hunter). Were you there for that convo actually? We had a pretty elaborate setup mapped out

lemoness commented 10 years ago

Tyler, that was all for quests - but I thought the boss battles you were talking about were different?? I can't talk right now but that is an important distinction.

On Sun, Nov 10, 2013 at 6:12 PM, Tyler Renelle notifications@github.comwrote:

IIRC we were gonna start with the 4 class bosses, then dragonhttps://github.com/HabitRPG/habitrpg/issues/943#issuecomment-17844808(armored samurai, robed samurai, ninja, gladiator -> then dragon-hunter). Were you there for that convo actually? We had a pretty elaborate setup mapped out

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-28167991 .

lefnire commented 10 years ago

The thought was these were bosses you defeat and obtain their gear piece-by-piece. We'll catch up offline soon

RosemonkeyCT commented 10 years ago

I don't get what pixel work needs doing on these threads... that's why I made pets. The rest confuses me. As for bosses, what sizes are you thinking? Same as people? Smaller? Bigger? Pet sizes? I could think of loads of bosses, but I don't know what kind of things would fit your idea.

lemoness commented 10 years ago

I think there is some confusion about bosses here too, actually. Probably thinking up creative weapons and shields for classes in the Class thread is more straightforward. However, there is nothing wrong with making Pets! It will just be a bit longer until they are implemented. If that's your passion, follow it!

On Mon, Nov 11, 2013 at 2:29 PM, RosemonkeyCT notifications@github.comwrote:

I don't get what pixel work needs doing on these threads... that's why I made pets. The rest confuses me. As for bosses, what sizes are you thinking? Same as people? Smaller? Bigger? Pet sizes? I could think of loads of bosses, but I don't know what kind of things would fit your idea.

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-28246236 .

RosemonkeyCT commented 10 years ago

If I do think of anything I'll bob it in here anyway, but I think I'll work on the shield and weapons - I'm always open for trying new things, and I've never done that before. I'll make a mount for the frogs too. Just not rush it, because I know it's not in a hurry. If I do make anything that can be a boss I won't worry too much about size, but I'll try not to make it huge. Thanks again for the guidance.

AdrienLemaire commented 10 years ago

fyi, I created a trello card to list and keep track of the Quests pixel art

RosemonkeyCT commented 10 years ago

Cool =)

AdrienLemaire commented 10 years ago

What do you think about this monster as a new boss ?

gorilla-boss

(I was trying originally to make a gorilla, but I really messed up the face ^^

RosemonkeyCT commented 10 years ago

I have no idea what that is, but I want to run away from it very quickly hehe.

lemoness commented 10 years ago

Fandekasp - Hmm, I'm having trouble reading that as a monster. I like the skull head - can you keep the head and then maybe try for a different, clearer body?

So unfortunately we can't use the class-based bosses right now because of permissions issues, so instead, we are postponing that and putting out a call for cool and interesting monsters unrelated to the class system. Go wild, guys! Be super creative and fun. Can't wait to see what you guys come up with!

AdrienLemaire commented 10 years ago

fyi, I made a video about gimp: how to reuse existing images to draw a boss.

Pandoro commented 10 years ago

While it is a very interesting approach, I wonder how applicable this is to habitrpg. As far as I know almost all the art has been made from ground up and it is clearly visible that this is the case. Doing it this way feels very different and to me doesn't really fit to well. I think we should start the policy that whatever is posted on the forum should be posted directly next to an actual player sprite in the correct size, to see if it fits the game or not.

On Fri, Nov 22, 2013 at 9:14 AM, Adrien Lemaire notifications@github.comwrote:

fyi, I made a video about gimp: how to reuse existing images to draw a bosshttp://habitrpg.wikia.com/wiki/Guidance_for_Contributors#Use_an_existing_image .

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-29055749 .

AdrienLemaire commented 10 years ago

yes, that's what happened with my rock monster above, I don't know yet how to improve it.

I think the video gives lot of good tips to use (eg make the black border), but needs a second part on how to finish the image so that it fits the style :) If a gimp expert is around here, let me know ^^

jacobcox36 commented 10 years ago

I made an Orc! Or is it a Goblin? An Orglin...? orc orglin

Pandoro commented 10 years ago

Cool, I like the ears on the orc!

On Sun, Nov 24, 2013 at 12:19 AM, coyotino notifications@github.com wrote:

I made an Orc! Or is it a Goblin? An Orglin...? [image: orc]https://f.cloud.github.com/assets/5982955/1607622/85fea7fa-5495-11e3-876e-718ea7ec47eb.png [image: orglin]https://f.cloud.github.com/assets/5982955/1607624/8a1214da-5495-11e3-88cd-a0cbb628ddc3.png

— Reply to this email directly or view it on GitHubhttps://github.com/HabitRPG/habitrpg/issues/945#issuecomment-29144299 .

jacobcox36 commented 10 years ago

@Pandoro Awesome, thanks! I think I might want to lower the head to give him a more hunched look, and possibly make him a pixel or two stockier. Anyone else can feel free to make those edits as well, as time is short for me.

I'm also starting work on a dragon, but I have a question: What orientation should bosses be in? From the side, facing left, like a side-scroller? From the front, like the character sprites? Or maybe even at an angle, like Pokemon? Which is preferred?

jacobcox36 commented 10 years ago

@Fandekasp 's Skull-headed Gorilla (Gorillaton? Skurilla?) has a sort of Pokemon-type angled orientation, should we stick with that?

lemoness commented 10 years ago

Coyotino, I love the goblin!!! Big thumbs up. Regarding orientation, I think that probably straight-on or angled (mount-style) is best, depending if it is humanoid or not.

AdrienLemaire commented 10 years ago

@coyotino sorry for the late reply. It seems @lemoness doesn't like that style of monsters, so don't use it as reference to create a new one :P But in general, we have a lot more liberties with the bosses than other pixel arts. No specific orientation has been dictated so far :)