Habrador / Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
https://www.habrador.com/
MIT License
1.24k stars 150 forks source link

Created UPM package #10

Open arodriguezg98 opened 2 years ago

arodriguezg98 commented 2 years ago

Hi, to install you must use this link in the Package Manager:

https://github.com/uta-org/Computational-geometry.git?path=Assets/_Habrador%20Computational%20Geometry%20Library

seancrwhite commented 1 year ago

@Habrador bumping this, can confirm this works, would make it much easier to import into projects.

arodriguezg98 commented 1 year ago

You still can use the repo I shared.

Mezo1234-beep commented 9 months ago

Hi, Will it work out with Unity 2022.3.14? @Habrador