Open Hacker1254 opened 3 years ago
oh and, your jump code, takes away the "swimming", meaning your jumpcode made the water just like land
Something i do want to add is this with like simple facts or a like a link to the OG maker
lets also put in a breaking and sound (https://flukeout.github.io/simple-sounds/) on the beta
and a red tint overlay on death
Spawner! (dosent work tho :p)
Here is the texture pack im using https://drive.google.com/file/d/1VE77OON8CAUryfMR4R6poWbBh84tTWq_/view?usp=sharing
im also gonna add a plans to the readme
lets add clouds i have the png MC uses and lets add a sun
we may be able to use this
and if we add a sun, we may be able to try the RTX thing you showed me
No. No RTX. Never
This is meant to be a any computer friendly thing
Anyways, that means that we need to do raycasting and whatnot
oh, ok also im on
what do you think of the plans?
let me know when you are on
im free for like 4h
i always have this tab open
at what times are you free? ( in your time, i can convert it to mine 👍 )
Here we can put our plans *refresh if nothing pops up
Anyways, that means that we need to do raycasting and whatnot
This is already in the base code
i think i have a way to fix the swimming, i need the exact code you used
ok
I got the cactus damage working
And the flowers
RU here?
We have 9 hours difference in time......
Im sorry im here now
i had gotten lunch
Oh my god, you are so good at this
how did you do it?
same as water, I added a collision thingy majig for the cacti
Ooo can i see the code?
I have to iron out the bugs... maybe 2morrow
ah man ok, at least tell me a time you are free
ok. Well, what is ur time now?
Because it's 6 o' clock here....
In London....
its 1:16, but that dosent matter, just tell me when you are free and i dont mind having to wake up earler
Ok..... 1: 16 in the morning?
Afternoon right?
yea PM
Ok... so not that much of a difference....
I will contact you 2morrow when I am free.
ok, also here are the times Edit: Better ver
ok.
Thanks!
cya 👍 (also we need to make a particle system for stuff like spawners and water)
ok.
i am working on the water and have this code
if(block == blockIds.Water) {
p.jumpSpeed = 0.135;
p.gravityStength = -0.01;
if (Date.now() < p.lastJump + 0);
p.velocity.y = p.jumpSpeed;
p.lastJump = Date.now()
liquid = true
r = 255
return false;
this makes you auto jump and float over the water
Ok this is where we now chat