Hacker1254 / MineKhan-Modded

This is a Mod of Minekhan
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Chat! #1

Open Hacker1254 opened 3 years ago

Hacker1254 commented 3 years ago

Ok this is where we now chat

Hacker1254 commented 3 years ago

oh and, your jump code, takes away the "swimming", meaning your jumpcode made the water just like land

Hacker1254 commented 3 years ago

Something i do want to add is this image with like simple facts or a like a link to the OG maker

Hacker1254 commented 3 years ago

lets also put in a breaking and sound (https://flukeout.github.io/simple-sounds/) on the beta

Hacker1254 commented 3 years ago

and a red tint overlay on death

Hacker1254 commented 3 years ago

Spawner! (dosent work tho :p) image

Hacker1254 commented 3 years ago

Here is the texture pack im using https://drive.google.com/file/d/1VE77OON8CAUryfMR4R6poWbBh84tTWq_/view?usp=sharing

Hacker1254 commented 3 years ago

im also gonna add a plans to the readme

Hacker1254 commented 3 years ago

lets add clouds i have the png MC uses clouds and lets add a sun sun

Hacker1254 commented 3 years ago

we may be able to use this image

Hacker1254 commented 3 years ago

and if we add a sun, we may be able to try the RTX thing you showed me

ghost commented 3 years ago

No. No RTX. Never

ghost commented 3 years ago

This is meant to be a any computer friendly thing

ghost commented 3 years ago

Anyways, that means that we need to do raycasting and whatnot

Hacker1254 commented 3 years ago

oh, ok also im on

Hacker1254 commented 3 years ago

what do you think of the plans?

Hacker1254 commented 3 years ago

let me know when you are on

Hacker1254 commented 3 years ago

im free for like 4h

Hacker1254 commented 3 years ago

i always have this tab open

Hacker1254 commented 3 years ago

at what times are you free? ( in your time, i can convert it to mine 👍 )

Hacker1254 commented 3 years ago

Here we can put our plans *refresh if nothing pops up

Hacker1254 commented 3 years ago

Anyways, that means that we need to do raycasting and whatnot

image This is already in the base code

Hacker1254 commented 3 years ago

i think i have a way to fix the swimming, i need the exact code you used

ghost commented 3 years ago

ok

ghost commented 3 years ago

I got the cactus damage working

ghost commented 3 years ago

And the flowers

ghost commented 3 years ago

RU here?

ghost commented 3 years ago

We have 9 hours difference in time......

Hacker1254 commented 3 years ago

Im sorry im here now

Hacker1254 commented 3 years ago

i had gotten lunch

Hacker1254 commented 3 years ago

Oh my god, you are so good at this image

Hacker1254 commented 3 years ago

how did you do it?

ghost commented 3 years ago

same as water, I added a collision thingy majig for the cacti

Hacker1254 commented 3 years ago

Ooo can i see the code?

ghost commented 3 years ago

I have to iron out the bugs... maybe 2morrow

Hacker1254 commented 3 years ago

ah man ok, at least tell me a time you are free

ghost commented 3 years ago

ok. Well, what is ur time now?

ghost commented 3 years ago

Because it's 6 o' clock here....

ghost commented 3 years ago

In London....

Hacker1254 commented 3 years ago

its 1:16, but that dosent matter, just tell me when you are free and i dont mind having to wake up earler

ghost commented 3 years ago

Ok..... 1: 16 in the morning?

ghost commented 3 years ago

Afternoon right?

Hacker1254 commented 3 years ago

yea PM

ghost commented 3 years ago

Ok... so not that much of a difference....

ghost commented 3 years ago

I will contact you 2morrow when I am free.

Hacker1254 commented 3 years ago

ok, also here are the times Edit: Better ver image

ghost commented 3 years ago

ok.

ghost commented 3 years ago

Thanks!

Hacker1254 commented 3 years ago

cya 👍 (also we need to make a particle system for stuff like spawners and water)

ghost commented 3 years ago

ok.

Hacker1254 commented 3 years ago

i am working on the water and have this code

    if(block == blockIds.Water) {
        p.jumpSpeed = 0.135;
        p.gravityStength = -0.01;
        if (Date.now() < p.lastJump + 0);
        p.velocity.y = p.jumpSpeed;
        p.lastJump = Date.now()
        liquid = true
        r = 255
        return false;

this makes you auto jump and float over the water