Open renatomassaro opened 7 years ago
Just a brainstorm I was having earlier today:
If hardware changes, or anything that affects the virus reward upon collect:
When collecting:
Actually this behaviour is quite similar to the one used on Process.Scheduler (with the last_checkpoint thing)
Process.Scheduler
Just a brainstorm I was having earlier today:
If hardware changes, or anything that affects the virus reward upon collect:
When collecting: