HackerN64 / HackerSM64

A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
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Fix objects using throwmatrix having incorrect rotation when paused #769

Closed arthurtilly closed 6 months ago

arthurtilly commented 6 months ago

Also rewrites some jank in object_step that was allocating a matrix from the gfx pool for zero reason

arthurtilly commented 6 months ago

wait i just noticed an issue with this dont merge

arthurtilly commented 6 months ago

ok i fixed it merge it now